Inicio

Fin

Target

meta

Izquierda

Derecha

alejar

volver a cero

acercar

t = 0 (slider from 0 to 1, step 0.01)
JumpSize = 0 (slider from -15 to 15, step 1)
d: sgn(JumpSize)
d' = If(d ≠ 0, d, 1)
A = Point(xAxis)
F: A + (JumpSize / 2, 0) - (JumpSize / 2 * (cos((((-d) * π) * t)), sin((((-d) * π) * t))))
b = Random(-5, 5)
a = Random(-5, 5)
B: (x(A) + JumpSize, y(A))
C = Midpoint(A, B)
c = Circle(C, B)
α = 3.141592653589793 rad (slider from 0 to 3.141592653589793, step 5°)
B' = Rotate(B, (-α), C)
D = Point(c)
xmin: x(Corner[1])
xmax: x(Corner[2])
E: F + ((-d'), 0)
G: E + (0, 0.79)
H = Point(xAxis)
e = false
c_1(y) = y ≤ 0
d_1(y) = y ≥ 0
I: (x(H) - 0.62, -0.4)
J: (x(H) + 0.38, -0.4)
f: abs(JumpSize)
text3: "" + f + ""
K = (-7.280737245550022, 7.095653056375107)
g = Circle(K, 2.5)
L = (-4.081016091574599, 5.871411919201902)
h = Circle(L, 1.5)
M = (-2.161183399189346, 7.540831651710818)
k = Circle(M, 2)
N = (0.8159484571182212, 7.401713340668408)
p = Circle(N, 2.2)
O = (-4.637489335744238, 7.679949962753228)
q = Circle(O, 2)
P = (2.561756789508603, 6.8095752203951765)
r = Circle(P, 1.6)
Q: (-10, 7)
s = Circle(Q, 1.4)
R = (-12.459711323893837, 7.209092658646474)
e_1 = Circle(R, 2)
S = (-15, 7)
f_1 = Circle(S, 1.3)
T = (4.077524806845404, 7.317533551307059)
g_1 = Circle(T, 1.6)
U = (6.033574673224979, 7.289599910613801)
h_1 = Circle(U, 1.8)
showzoom: x(A) < xmin ∨ x(A) > xmax
zm = 0.3348979766803842

Tool: Angle
Angle[ <Point> ]
Input: L_1
Output: α, A, U_1, f, j

Move

Turn

p = Circle(L_1, 10)
U_1 = Point(p)
j = Segment(U_1, L_1)
A = Rotate(U_1, 50°, L_1)
α = Angle(U_1, L_1, A)
f = Segment(L_1, A)

Tool: Tool1
Tool1[ <Point> ]
Input: A
Output: f, g, h, poly1

c = Circle(A, 1)
B = Point(c)
B' = Rotate(B, 60°, A)
poly1, b', a, b = Polygon(A, B, B')
f = Segment(B', B)
g = Segment(B, A)
h = Segment(A, B')

Tool: Tool2
Tool2[ <Point> ]
Input: A
Output: f, g, h, i, poly1

c = Circle(A, 1)
B = Point(c)
B' = Rotate(B, 60°, A)
B'' = Rotate(B', 60°, A)
poly1, b'', b', b, a = Polygon(B'', B', B, A)
f = Segment(B'', B')
g = Segment(B', B)
h = Segment(B, A)
i = Segment(A, B'')

Tool: Tool3
Tool3[ <Point> ]
Input: A
Output: f, g, h, i, poly1

c = Circle(A, 1)
B = Point(c)
B' = Rotate(B, 60°, A)
B'' = Rotate(B', 60°, A)
B''' = Rotate(B'', 60°, A)
poly1, b''', b, b', b'' = Polygon(B''', B, B', B'')
f = Segment(B''', B)
g = Segment(B, B')
h = Segment(B', B'')
i = Segment(B'', B''')

Tool: Tool4
Tool4[ <Point> ]
Input: A
Output: poly1, f, g, h, i, j, k

c = Circle(A, 1)
B = Point(c)
B' = Rotate(B, 60°, A)
B'' = Rotate(B', 60°, A)
B''' = Rotate(B'', 60°, A)
C = Rotate(B''', 60°, A)
C' = Rotate(C, 60°, A)
poly1, b''', b'', b', b, c', c_1 = Polygon(B''', B'', B', B, C', C)
f = Segment(B'', B')
g = Segment(B', B)
h = Segment(B, C')
i = Segment(C', C)
j = Segment(C, B''')
k = Segment(B''', B'')

Tool: Angle (command Angle1)
Angle[ <Point> ]
Input: L_1
Output: α, A, U_1, f, j

Move

Turn

p = Circle(L_1, 10)
U_1 = Point(p)
j = Segment(U_1, L_1)
A = Rotate(U_1, 50°, L_1)
α = 0.8726646259971649 rad
f = Segment(L_1, A)